World in Conflict presents a chillingly authentic Cold War scenario where the
Berlin Wall never fell. Created by Cold War authority and best-selling author
Larry Bond, the story begins in 1989 as the Soviets, fearing certain collapse,
boldly advance into Europe. NATO responds in force only to be met on a second
front - a full-fledged invasion of the American homeland. Players take on the
role of field commander, leading the era's most powerful military machines in
the campaign to retake America's cities and suburbs.
Super-Powered Warfare: Unleash the arsenals of the great military
superpowers in the gripping single-player story created by Larry Bond
Bleeding-Edge Graphics: The latest version of Massive's proprietary
Masstech engine allows for a full 360° range of camera control and features
advanced lighting and physics effects.
Complete Destructibility: As the battle rages, the world environment
pays the price - every object in the game will crumble under the force of
war, including cars, buildings and forests.
Deep Multiplayer Mode: Using Massive's proprietary Massgate multiplayer
server system, World in Conflict will support up to 16 players for
head-to-head, team-based battles.
Real World Units: Players will take control of the most devastating
arsenal of military weaponry ever created, including Soviet, American and
NATO tanks, planes, trucks, troops and helicopters as well as nuclear
Player Roles: Players will choose to play as Infantry, Armor, Support
Forces, or Aerial specialists - multiplayer teams will need to master each
role for maximum effectiveness.
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