Using a bespoke graphics engine, Two Worlds tells the tale of an epic clash
between Orcs and Humans that steadily unfolds to provide an over-arching story.
Players embarking on the grand quest will find a dynamic world that adjusts to
their actions, complemented by a career system that allows incredible freedom in
character development. A plethora of side quests accompany the main story and
thereâ€™s a staggeringly large array of items and equipment to collect.
This questing and collecting takes place in a vast environment that offers
unprecedented levels of dynamic interaction with both the landscape and
non-player characters. Players will be able to set traps for foes and wandering
beasts, even to the point of triggering avalanches and other small-scale
disasters. The flora of Twin Worldâ€™s universe will also be given the dynamic
treatment, with trees and plants reacting to the playerâ€™s actions in a
surprisingly realistic manner. Transport around the huge world can be done via
teleportation spells or on the backs of a wide variety of creatures, from
traditional horses and camels to a range of much more esoteric beasts.
Two Worlds also incorporates a complex fighting system and a radical new method
for handling magical spells. Combat is handled in step-time, with the player
selecting attacks and defences that are played out with remarkably detailed
animations and stunning motion captured moves. Magic is no longer a set of
static, progressively more powerful spells. Instead, Two Worldsâ€™ magic system
is based around components in the form of cards. In simple terms, a card for an
element and a card for an effect are combined to produce a spell â€" Ice and a
range of damage, for example. Two Worldâ€™s spells are never fixed, so the
player can add new cards to enhance pre-existing spells at any time.
Perhaps the most exciting aspect of Two Worlds is its multiplayer mode. Rather
than taking a traditional tack, Reality Pump has crafted a fully fledged MMORPG
mode complete with unique quests, an arena for 1-on-1 PVP battles, multiplayer
horse races and completely customisable player characters with no level capping.
This is the European game and works on the UK/European Servers
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