Please note: this is the NTSC version of the game which is compatible with PAL systems.
Any future DLC may require a US PSN account.
Into the Nexus begins with Ratchet and Clank transporting twin villains Vendra and Neftin Prog to a location known as the Vartax Detention Center. This voyage brings our favorite lombax-and-robot duo to haunted space, however, and while in the process of bringing his foes to lock-up, they escape Ratchet’s grasp. This leaves Ratchet and Clank alone and stranded in the scariest sector of space they’ve ever visited.
Long-time Insomniac employee and the visionary behind the Ratchet & Clank series, Brian Allgeier, noted that “the time was right to come back to the core series” with Into the Nexus after he'd spent time on Fuse. All 4 One and Full Frontal Assault were enjoyed by some and criticized by others, but it can’t be disputed that neither was a traditional, true-to-form Ratchet & Clank game. Allgeier said that doing a “family” and “competitive” game, respectively, allowed his team to finally “do something different,” but Into the Nexus allows them to go back in an old-school direction.
Apart from a ton of new gadgets and weapons -- and some new tricks and skills -- a lot of familiar staples of the series have returned. The franchise’s famous Skill Points are back, of course, as are hidden Gold Bolts. Regular bolts that are collected can be spent as currency to acquire new goods, and every weapon can be upgraded through experience earned by using that weapon in battle. Familiar characters will also return, including Captain Qwark, Cronk, Zephyr, and Talwyn. Even the Thugs-4-Less mercenaries from Going Commando will be back. This game is, after all, an epilogue to the Future branch of the Ratchet & Clank franchise.